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UE2:KRepulsor (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime
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Properties[edit]
Property group 'KRepulsor'[edit]
bEnableRepulsion[edit]
Type: bool
Default value: True
bRepulseWater[edit]
Type: bool
Repulsor should repulse against water volumes
CheckDir[edit]
Type: Object.Vector
In owner ref frame
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | -1.0 |
CheckDist[edit]
Type: float
Default value: 50.0
PenOffset[edit]
Type: float
PenScale[edit]
Type: float
Default value: 1.0
Softness[edit]
Type: float
Default value: 0.1
Internal variables[edit]
bRepulsorInContact[edit]
Type: bool
Repulsor is currently contacting something.
bRepulsorOnWater[edit]
Type: bool
Repulsor is contacting water (bRepulseWater must be set)
KContact[edit]
Type: pointer
Modifiers: transient, const
Default values[edit]
Property | Value |
---|---|
bBlockNonZeroExtentTraces | False |
bBlockZeroExtentTraces | False |
bHardAttach | True |
RemoteRole | ROLE_None |