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UE2:KRepulsor (UT2004)

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UT2004 Object >> Actor >> KRepulsor
Package: 
Engine
This class in other games:
U2, UE2Runtime

null

Properties

Property group 'KRepulsor'

bEnableRepulsion

Type: bool


Default value: True

bRepulseWater

Type: bool

Repulsor should repulse against water volumes

CheckDir

Type: Object.Vector

In owner ref frame

Default value:

Member Value
X 0.0
Y 0.0
Z -1.0

CheckDist

Type: float


Default value: 50.0

PenOffset

Type: float


PenScale

Type: float


Default value: 1.0

Softness

Type: float


Default value: 0.1

Internal variables

bRepulsorInContact

Type: bool

Repulsor is currently contacting something.

bRepulsorOnWater

Type: bool

Repulsor is contacting water (bRepulseWater must be set)

KContact

Type: pointer

Modifiers: transient, const


Default values

Property Value
bBlockNonZeroExtentTraces False
bBlockZeroExtentTraces False
bHardAttach True
RemoteRole ROLE_None