I'm a doctor, not a mechanic

UE2:KarmaParamsSkel (UT2004)

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UT2004 Object >> KarmaParamsCollision >> KarmaParams >> KarmaParamsSkel
Package: 
Engine
This class in other games:
UE2Runtime, U2XMP, U2, UT2003

The Karma physics parameter specific to skeletons. NB: All parameters are in KARMA scale!

Properties[edit]

Property group 'KarmaParamsSkel'[edit]

bKDoConvulsions[edit]

Type: bool


bRubbery[edit]

Type: bool


KConvulseSpacing[edit]

Type: Object.Range


Default value:

Member Value
Max 1.5
Min 0.5

KSkeleton[edit]

Type: string

Karma Asset to use for this skeleton.

Internal variables[edit]

bKImportantRagdoll[edit]

Type: bool

Modifiers: transient

This indicates this ragdoll will not be recycled during KMakeRagdollAvailable

KShotEnd[edit]

Type: Object.Vector

Modifiers: transient


KShotStart[edit]

Type: Object.Vector

Modifiers: transient


KShotStrength[edit]

Type: float

Modifiers: transient