I'm a doctor, not a mechanic

UE2:KarmaParamsSkel (UT2004)

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UT2004 Object >> KarmaParamsCollision >> KarmaParams >> KarmaParamsSkel
Package: 
Engine
This class in other games:
UE2Runtime, U2XMP, U2, UT2003

The Karma physics parameter specific to skeletons. NB: All parameters are in KARMA scale!

Properties

Property group 'KarmaParamsSkel'

bKDoConvulsions

Type: bool


bRubbery

Type: bool


KConvulseSpacing

Type: Object.Range


Default value:

Member Value
Max 1.5
Min 0.5

KSkeleton

Type: string

Karma Asset to use for this skeleton.

Internal variables

bKImportantRagdoll

Type: bool

Modifiers: transient

This indicates this ragdoll will not be recycled during KMakeRagdollAvailable

KShotEnd

Type: Object.Vector

Modifiers: transient


KShotStart

Type: Object.Vector

Modifiers: transient


KShotStrength

Type: float

Modifiers: transient