Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:KeyInventory (UT2003)

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UT2003 Object >> Actor >> Inventory >> KeyInventory
Package: 
UnrealGame
This class in other games:
UT2004

null

Properties[edit]

MyPickup[edit]

Type: KeyPickup


Functions[edit]

Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: Inventory.Destroyed


Other instance functions[edit]

UnLock[edit]

function UnLock (LockedObjective O)