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UE2:LockedObjective (UT2003)
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Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> LockedObjective |
- Package:
- UnrealGame
- This class in other games:
- UT2004
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Properties[edit]
Property group 'LockedObjective'[edit]
KeyTag[edit]
Type: name
tag of key which unlocks this objective
Default value: 'KeyPickup'
Internal variables[edit]
MyKey[edit]
Type: KeyPickup
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions[edit]
DisableObjective[edit]
function DisableObjective (Pawn Instigator)
Overrides: GameObjective.DisableObjective
FindKey[edit]
function FindKey ()
Reset[edit]
function Reset ()
Overrides: GameObjective.Reset
TellBotHowToDisable[edit]
Overrides: GameObjective.TellBotHowToDisable