I don't need to test my programs. I have an error-correcting modem.
UE2:KeyInventory (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealGame
- This class in other games:
- UT2004
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Properties
MyPickup
Type: KeyPickup
Functions
Events
Destroyed
event Destroyed ()
Overrides: Inventory.Destroyed
Other instance functions
UnLock
function UnLock (LockedObjective O)