Always snap to grid
UE2:Lightning (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
lightning.
Properties
Count
Type: float
Default values
Property | Value |
---|---|
AmbientGlow | 255 |
DrawType | DT_Mesh |
LifeSpan | 0.6 |
LODBias | 9.0 |
Mesh | LodMesh'LightningMesh' |
ScaleGlow | 10.0 |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
PrebeginPlay
simulated event PrebeginPlay ()
Overrides: Actor.PreBeginPlay
Tick
simulated event Tick (float Deltatime)
Overrides: Actor.Tick