My program doesn't have bugs. It just develops random features.

UE2:Locale (UT2004)

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UT2004 Object >> Locale
Package: 
Core
This class in other games:
RTNP, U1, UT, UE2Runtime, UT2003, U2, U2XMP

Like the Time class, Locale doesn't actually contain any implementation. UnrealScript does not have actual locale support, i.e. there's no central place for looking up locale-specific information like date formats.

If you only want to provide different data or content for other languages, you can use the built-in localization features.