My program doesn't have bugs. It just develops random features.

UE2:Time (UT2004)

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UT2004 Object >> Time
Package: 
Core
This class in other games:
RTNP, U1, UT, UE2Runtime, UT2003, U2, U2XMP

Like the Locale class, Time doesn't actually contain any implementation. UnrealScript does not provide support for time zones. The current local date and time can be accessed through variables of the LevelInfo class.