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UE2:LowlandsGiantMortarAttachment (U2)

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U2 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> LowlandsGiantMortarAttachment
Package: 
Weapons

null

Properties

AdjustedAim

Type: Object.Rotator


BarrelEnd

Type: Object.Vector


ChargeUpSound

Type: Sound


Default value: Sound'U2Ambient2A.PlanetaryCannon.cannon_windup_dist_3'

End

Type: Object.Vector


FireBeam

Type: BendiBeamGenerator


FlashRotation

Type: Object.Rotator


HitLocation

Type: Object.Vector


HitNormal

Type: Object.Vector


Muzzledamage

Type: ParticleGenerator


Other

Type: Actor


TraceDist

Type: float


Default value: 28800.0

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: U2WeaponAttachment.ThirdPersonEffects


Other instance functions

Fire

simulated function Fire ()


States

Firing

Modifiers: simulated