Cogito, ergo sum

UE2:MasterServerLink (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Info >> MasterServerLink
Package: 
IpDrv
Direct subclasses:
MasterServerUplink, ServerQueryClient
This class in other games:
UE2Runtime, UT2003, UT2004

null

Properties

CurrentMasterServer

Type: int

Modifiers: globalconfig


LANPort

Type: int

Modifiers: globalconfig


Default value: 13777

LANServerPort

Type: int

Modifiers: globalconfig


Default value: 12777

LinkPtr

Type: int

Modifiers: native, const


MasterServerAddress

Type: string

Array size: 5

Modifiers: globalconfig


Default value, index 0: "master1.legendent.com"

Default value, index 1: "master2.legendent.com"

Default value, index 2: "master3.legendent.com"

MasterServerPort

Type: int

Array size: 5

Modifiers: globalconfig


Default value, index 0: 27900

Default value, index 1: 27900

Default value, index 2: 27900

Default values

Property Value
bAlwaysTick True

Functions

Native functions

Poll

native function bool Poll (int WaitTime)


Events

GetMasterServer

event GetMasterServer (out string OutAddress, out int OutPort)


Tick

simulated event Tick (float Delta)

Overrides: Actor.Tick