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UE2:MasterServerLink (UT2004)

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UT2004 Object >> Actor >> Info >> MasterServerLink
Package: 
IpDrv
Direct subclasses:
MasterServerUplink, ServerQueryClient
This class in other games:
U2, UE2Runtime, UT2003

null

Properties[edit]

ActiveMasterServerList[edit]

Type: array<tMasterServerEntry>


LANPort[edit]

Type: int

Modifiers: globalconfig


Default value: 11777

LANServerPort[edit]

Type: int

Modifiers: globalconfig


Default value: 10777

LastMSIndex[edit]

Type: int

Index of the last used master server

LinkPtr[edit]

Type: pointer

Modifiers: native, const


MasterServerList[edit]

Type: array<tMasterServerEntry>

Modifiers: globalconfig


Default value, index 0:

Member Value
Address "ut2004master1.epicgames.com"
Port 28902

Default value, index 1:

Member Value
Address "ut2004master2.epicgames.com"
Port 28902

Default values[edit]

Property Value
bAlwaysTick True

Structs[edit]

tMasterServerEntry[edit]

Modifiers: native

string Address 
int Port 

Functions[edit]

Native functions[edit]

Poll[edit]

native function bool Poll (int WaitTime)


Events[edit]

GetMasterServer[edit]

event GetMasterServer (out string OutAddress, out int OutPort)


Tick[edit]

simulated event Tick (float Delta)

Overrides: Actor.Tick