My program doesn't have bugs. It just develops random features.

UE2:MaterialSwitch (U2)

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U2 Object >> Material >> Modifier >> MaterialSwitch
Package: 
Engine
This class in other games:
U2XMP, UE2Runtime, UT2003, UT2004

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Properties[edit]

Property group 'MaterialSwitch'[edit]

Current[edit]

Type: int

Modifiers: transient


Materials[edit]

Type: array<Material>

Modifiers: editinlineuse


Instance functions[edit]

Reset[edit]

function Reset ()

Overrides: Modifier.Reset


Trigger[edit]

function Trigger (Actor Other, Actor EventInstigator)

Overrides: Modifier.Trigger