Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:MeshAnimation (UT2003)

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UT2003 Object >> MeshAnimation (native-only)
Package: 
Engine
This class in other games:
UT2004

This class represents animation sets for skeletal meshes as objects in the engine. Animation sets can be linked to skeletal meshes either in UnrealEd (for the default animations) or via the Actor.LinkSkelAnim() function.