Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:MeshAnimation (UT2003)
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Object >> MeshAnimation (native-only) |
This class represents animation sets for skeletal meshes as objects in the engine. Animation sets can be linked to skeletal meshes either in UnrealEd (for the default animations) or via the Actor.LinkSkelAnim() function.