I don't need to test my programs. I have an error-correcting modem.
UE2:MinDecayForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
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$Author: Aleiby $ $Date: 9/05/02 4:47p $ $Revision: 1 $ Name: MinDecayForce.uc Author: Aaron R Leiby Date: 05 September 2002 Description: Limits decay for shortlived particles -- useful for getting muzzleflashes, etc. to show up in low framerate situations. How to use this class:
Properties[edit]
Property group 'MinDecayForce'[edit]
MinDecay[edit]
Type: float
Default value: 0.02
Default values[edit]
Property | Value |
---|---|
Priority | 100.0 |