I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:MinigunPickup (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> MinigunPickup |
- Package:
- XWeapons
- Direct subclass:
- ClassicMinigunPickup
- This class in other games:
- UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Minigun.
Default values
Property | Value |
---|---|
DrawScale | 0.6 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.Minigun' |
MaxDesireability | 0.73 |
PickupForce | "MinigunPickup" |
PickupMessage | "You got the Minigun." |
PickupSound | Sound'PickupSounds.MinigunPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.MinigunPickup' |
Functions
Static functions
StaticPrecache
static function StaticPrecache (LevelInfo L)
Overrides: Pickup.StaticPrecache
Instance functions
UpdatePrecacheMaterials
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials