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UE2:MoEditBox (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoEditBox |
Contents
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2003
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Class: UT2K4UI.moEditBox Parent: UT2K4UI.GUIMenuOption
<Enter a description here>
Properties[edit]
Property group 'Option'[edit]
bMaskText[edit]
Type: bool
bReadOnly[edit]
Type: bool
MyEditBox[edit]
Type: GUIEditBox
Modifiers: editconst, noexport
Default values[edit]
Property | Value |
---|---|
ComponentClassName | "XInterface.GUIEditBox" |
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIMenuOption.InitComponent
Other instance functions[edit]
FloatOnly[edit]
function FloatOnly (bool b)
GetComponentValue[edit]
function string GetComponentValue ()
Overrides: GUIMenuOption.GetComponentValue
GetText[edit]
function string GetText ()
IntOnly[edit]
function IntOnly (bool b)
MaskText[edit]
function MaskText (bool b)
ReadOnly[edit]
function ReadOnly (bool b)
SetComponentValue[edit]
Overrides: GUIMenuOption.SetComponentValue
SetReadOnly[edit]
function SetReadOnly (bool b)
Overrides: GUIMenuOption.SetReadOnly
SetText[edit]
function SetText (string NewText)