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UE2:MoSlider (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoSlider
Package: 
XInterface

Menu Option component for GUISliders

Created by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Option'[edit]

bIntSlider[edit]

Type: bool


MaxValue[edit]

Type: float


MinValue[edit]

Type: float


MySlider[edit]

Type: GUISlider

Modifiers: noexport, editconst


SliderBarStyleName[edit]

Type: string


Default value: "SliderBar"

SliderCaptionStyleName[edit]

Type: string


Default value: "SliderCaption"

SliderStyleName[edit]

Type: string


Default value: "SliderKnob"

Value[edit]

Type: float


Default values[edit]

Property Value
ComponentClassName "XInterface.GUISlider"

Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController InController, GUIComponent InOwner)

Overrides: GUIMenuOption.InitComponent


Other instance functions[edit]

Adjust[edit]

function Adjust (float Amount)


GetComponentValue[edit]

function string GetComponentValue ()

Overrides: GUIMenuOption.GetComponentValue


GetValue[edit]

function float GetValue ()


InternalOnChange[edit]

function InternalOnChange (GUIComponent Sender)

Overrides: GUIMenuOption.InternalOnChange


InternalOnCreateComponent[edit]

function InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Sender)

Overrides: GUIMenuOption.InternalOnCreateComponent


SetComponentValue[edit]

function SetComponentValue (coerce string NewValue, optional bool bNoChange)

Overrides: GUIMenuOption.SetComponentValue


SetReadOnly[edit]

function SetReadOnly (bool b)

Overrides: GUIMenuOption.SetReadOnly


Setup[edit]

function Setup (coerce float MinV, coerce float MaxV, optional bool bInt)


SetValue[edit]

function SetValue (coerce float NewV)