Always snap to grid

UE2:MovableProjector (U2XMP)

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U2XMP Object >> Actor >> Projector >> MovableProjector
Package: 
Engine

null

Properties[edit]

LastMovedLocation[edit]

Type: Object.Vector


LastMovedRotation[edit]

Type: Object.Rotator


Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Projector.PostBeginPlay


Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick