My program doesn't have bugs. It just develops random features.

UE2:MusicTrigger (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> Actor >> Triggers >> MusicTrigger
Package: 
Engine
This class in other games:
UT2003, U2, UT2004, U2XMP

null

Properties[edit]

Property group 'MusicTrigger'[edit]

FadeInTime[edit]

Type: float


FadeOutAllSongs[edit]

Type: bool


FadeOutTime[edit]

Type: float


Song[edit]

Type: string


Internal variables[edit]

SongHandle[edit]

Type: int

Modifiers: transient


Triggered[edit]

Type: bool

Modifiers: transient


Default values[edit]

Property Value
bCollideActors False

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger