Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:MutLastManStanding (UT2003)

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UT2003 Object >> Actor >> Info >> Mutator >> DMMutator >> MutLastManStanding
Package: 
BonusPack
This class in other games:
UT2004

Class: BonusPack.MutLastManStanding

Used to remove weapons from the level.

Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved

Instance functions[edit]

CheckReplacement[edit]

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement