My program doesn't have bugs. It just develops random features.
UE2:MutLowGrav (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealGame
- This class in other games:
- UT2004
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Properties[edit]
GravityZ[edit]
Type: float
Default value: -300.0
Default values[edit]
Property | Value |
---|---|
Description | "Low gravity." |
FriendlyName | "LowGrav" |
GroupName | "Gravity" |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
CheckReplacement[edit]
Overrides: Mutator.CheckReplacement
MutatorIsAllowed[edit]
function bool MutatorIsAllowed ()
Overrides: Mutator.MutatorIsAllowed