My program doesn't have bugs. It just develops random features.
UE2:MutMovementModifier (UT2004)
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- UnrealGame
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MutMovementModifier.
Properties[edit]
Property group 'MutMovementModifier'[edit]
AirControl[edit]
Type: float
Modifiers: globalconfig
Default value: 0.35
bMegaSpeed[edit]
Type: bool
Modifiers: globalconfig
Default values[edit]
Property | Value |
---|---|
Description | "Change how players move in the air." |
FriendlyName | "Air Control" |
Functions[edit]
Static events[edit]
GetDescriptionText[edit]
Overrides: Info.GetDescriptionText
Other static functions[edit]
FillPlayInfo[edit]
static function FillPlayInfo (PlayInfo PlayInfo)
Overrides: Info.FillPlayInfo
Instance functions[edit]
ModifyPlayer[edit]
function ModifyPlayer (Pawn Other)
Overrides: Mutator.ModifyPlayer