My program doesn't have bugs. It just develops random features.

UE2:MutMovementModifier (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutMovementModifier
Package: 
UnrealGame

MutMovementModifier.

Properties[edit]

Property group 'MutMovementModifier'[edit]

AirControl[edit]

Type: float

Modifiers: globalconfig


Default value: 0.35

bMegaSpeed[edit]

Type: bool

Modifiers: globalconfig


Default values[edit]

Property Value
Description "Change how players move in the air."
FriendlyName "Air Control"

Functions[edit]

Static events[edit]

GetDescriptionText[edit]

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions[edit]

FillPlayInfo[edit]

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Instance functions[edit]

ModifyPlayer[edit]

function ModifyPlayer (Pawn Other)

Overrides: Mutator.ModifyPlayer