My program doesn't have bugs. It just develops random features.
UE2:MutNoSuperWeapon (UT2003)
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NoSuperWeapon - removes Redeemer and Painter
Default values[edit]
Property | Value |
---|---|
Description | "SuperWeapon pickups are removed from the map." |
FriendlyName | "No SuperWeapons" |
GroupName | "Arena" |
Instance functions[edit]
CheckReplacement[edit]
Overrides: Mutator.CheckReplacement