My program doesn't have bugs. It just develops random features.

UE2:MutNoSuperWeapon (UT2003)

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UT2003 Object >> Actor >> Info >> Mutator >> MutNoSuperWeapon
Package: 
XWeapons
This class in other games:
UT2004

NoSuperWeapon - removes Redeemer and Painter

Default values[edit]

Property Value
Description "SuperWeapon pickups are removed from the map."
FriendlyName "No SuperWeapons"
GroupName "Arena"

Instance functions[edit]

CheckReplacement[edit]

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement