I'm a doctor, not a mechanic

UE2:MutNoSuperWeapon (UT2003)

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UT2003 Object >> Actor >> Info >> Mutator >> MutNoSuperWeapon
Package: 
XWeapons
This class in other games:
UT2004

NoSuperWeapon - removes Redeemer and Painter

Default values

Property Value
Description "SuperWeapon pickups are removed from the map."
FriendlyName "No SuperWeapons"
GroupName "Arena"

Instance functions

CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement