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UE2:MyTestPage (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> MyTestPage
Package: 
GUI
This class in other games:
UT2004

(C) 2002, Epic Games

Properties

BackButton

Type: GUIButton

Modifiers: automated


Default value: GUIButton'MyBackButton'

TabC

Type: GUITabControl

Modifiers: automated


Default value: GUITabControl'MyTabs'

TabFooter

Type: GUITitleBar

Modifiers: automated


Default value: GUITitleBar'MyFooter'

TabHeader

Type: GUITitleBar

Modifiers: automated


Default value: GUITitleBar'MyHeader'

Default values

Property Value
Background Texture'GUIContent.Menu.EpicLogo'
WinHeight 1.0

Subobjects

MyBackButton

Class: GUI.GUIButton

Property Value
__OnClick__Delegate
Caption "BACK"
Hint "Return to Previous Menu"
StyleName "SquareMenuButton"
WinHeight 0.055
WinTop 0.942397
WinWidth 0.12

MyFooter

Class: GUI.GUITitleBar

Property Value
bUseTextHeight False
Justification TXTA_Center
StyleName "Footer"
WinHeight 0.055
WinLeft 0.12
WinTop 0.942397
WinWidth 0.88

MyHeader

Class: GUI.GUITitleBar

Property Value
Caption "Settings"
Effect Texture'GUIContent.Menu.BorderBoxF'
StyleName "Header"
WinHeight 36.0
WinTop 0.005414

MyTabs

Class: GUI.GUITabControl

Property Value
__OnChange__Delegate
bAcceptsInput True
bDockPanels True
TabHeight 0.04
WinHeight 48.0
WinTop 0.25

Functions

Events

ChangeHint

event ChangeHint (string NewHint)

Overrides: GUIPage.ChangeHint


Closed

event Closed (GUIComponent Sender, bool bCancelled)

Overrides: GUIPage.Closed


NotifyLevelChange

event NotifyLevelChange ()

Overrides: GUIPage.NotifyLevelChange


Other instance functions

ButtonClicked

function bool ButtonClicked (GUIComponent Sender)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


TabChange

function TabChange (GUIComponent Sender)