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UE2:NetMonkey (U2)

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U2 Object >> UIHelper >> NetMonkey
Package: 
U2

$Author: Aleiby $ $Date: 12/19/02 1:48p $ $Revision: 85 $ Name: NetMonkey.uc Author: Aaron R Leiby Date: 10 March 2003 Description: Used to store various needed UnrealScript functions for the UI. Notes: How to use this class:

Properties

bKickBan

Type: bool


bListen

Type: bool

Modifiers: config


BlueString

Type: string

Modifiers: localized


Default value: "Blue"

bPasswordCanceled

Type: bool


bShowAllMaps

Type: bool


Favorites

Type: array<ServerEntry>

Modifiers: config


GameOver_MapName

Type: string


GameOver_Scores

Type: array<GameOverScore>

Modifiers: native


GamePassword

Type: string

Modifiers: config


KickPlayers

Type: array<KickEntry>

Modifiers: native


LQC

Type: LANQueryClient


MapList

Type: array<string>


ML

Type: MapList


MSC

Type: MasterServerClient


MutatorDisabledString

Type: string

Modifiers: localized


MutatorEnabledString

Type: string

Modifiers: localized


Default value: "Enabled"

MutatorList

Type: array<string>


Mutators

Type: array<MutatorEntry>

Modifiers: config


NextUpdateTime

Type: float


NoMutatorsString

Type: string

Modifiers: localized


Default value: "None"

PlayerInfo

Type: array<Info.KeyValuePair>


PlayerResponseLines

Type: array<Info.PlayerResponseLine>


Players

Type: array<PlayerEntry>


RedString

Type: string

Modifiers: localized


Default value: "Red"

RelevantActors

Type: array<RelevantActorEntry>


SelectedMap

Type: string


ServerIndex

Type: int


ServerInfo

Type: array<Info.KeyValuePair>


Servers

Type: array<ServerEntry>


TeamBlue

Type: array<TeamEntry>

Modifiers: native


TeamRed

Type: array<TeamEntry>

Modifiers: native


Structs

GameOverScore

Modifiers: native

float TeamRank 
string Team 
string Name 
float Score 
PlayerReplicationInfo PRI 

KickEntry

Modifiers: native

string Name 
float Score 
string Time 
float Ping 
PlayerReplicationInfo PRI 

MutatorEntry

Modifiers: native

string Enabled 
string Package 
string Name 
string Desc 

PlayerEntry

Modifiers: native

string Name 
float Ping 
float Score 
float Index 
 !!hide

RelevantActorEntry

Modifiers: native

float Index 
string Actor 

ServerEntry

Modifiers: native

string Favorite 
string Name 
float Ping 
string Map 
float Players 
float MaxPlayers 
string IP 
float Port 
 !!hide
float QueryPort 
 !!hide
float Index 
 !!hide

TeamEntry

Modifiers: native

string Name 
int IconIndex 
float Score 
float Ping 
string PlayTime 
bool bHasArtifact 
int ArtifactIndex 
PlayerReplicationInfo PRI 

Functions

Native functions

FindServer

native function int FindServer (float ServerID)


GetFavoriteData

native interface function int GetFavoriteData ()


GetGameOverScoreData

native interface function int GetGameOverScoreData ()


GetInLoss

native interface function float GetInLoss ()


GetKickPlayerData

native interface function int GetKickPlayerData ()


GetMutatorData

native interface function int GetMutatorData ()


GetOutLoss

native interface function float GetOutLoss ()


GetPing

native interface function float GetPing ()


GetPlayerData

native interface function int GetPlayerData ()


GetPlayerInfoData

native interface function int GetPlayerInfoData ()


GetRelevantActorData

native interface function int GetRelevantActorData ()


GetServerData

native interface function int GetServerData ()


GetServerInfoData

native interface function int GetServerInfoData ()


Events

Constructed

event Constructed ()

Overrides: Object.Constructed


Other instance functions

See NetMonkey instance functions.