I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:Note (U2)
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A sticky note. Level designers can place these in the level and then view them as a batch in the error/warnings window.
Properties[edit]
Property group 'Note'[edit]
Text[edit]
Type: string
Default values[edit]
Property | Value |
---|---|
bHidden | True |
bMovable | False |
bNoDelete | True |
bStatic | True |
Texture | Texture'Engine.S_Note' |