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UE2:ONSDecoyLaunch (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- OnslaughtBP
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Default values[edit]
Property | Value |
---|---|
AutoDestroy | True |
bNoDelete | False |
Emitters[0] | SpriteEmitter'SpriteEmitter16' |
Subobjects[edit]
SpriteEmitter16[edit]
Class: Engine.SpriteEmitter
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AutomaticInitialSpawning | False | ||||||||
ColorScale[1] | (RelativeTime=0.200000,Color=(B=113,G=255,R=244)) | ||||||||
ColorScale[2] | (RelativeTime=0.600000,Color=(B=130,G=196,R=255)) | ||||||||
ColorScale[3] | (RelativeTime=1.000000) | ||||||||
CoordinateSystem | PTCS_Relative | ||||||||
InitialParticlesPerSecond | 500.0 | ||||||||
LifetimeRange |
|
||||||||
MaxParticles | 2 | ||||||||
ProjectionNormal |
|
||||||||
RespawnDeadParticles | False | ||||||||
SizeScale[0] | (RelativeSize=0.250000) | ||||||||
SizeScale[1] | (RelativeTime=1.000000,RelativeSize=1.000000) | ||||||||
SpinParticles | True | ||||||||
StartSpinRange |
|
||||||||
Texture | Texture'AW-2004Particles.Weapons.PlasmaFlare' | ||||||||
UniformSize | True | ||||||||
UseColorScale | True | ||||||||
UseDirectionAs | PTDU_Normal | ||||||||
UseRegularSizeScale | False | ||||||||
UseSizeScale | True |
Events[edit]
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay