Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ONSGrenadeAttachment (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> ONSGrenadeAttachment |
- Package:
- Onslaught
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Properties[edit]
MuzFlash3rd[edit]
Type: xEmitter
Default values[edit]
Property | Value |
---|---|
bHeavy | True |
DrawScale | 0.18 |
Mesh | Mesh'ONSWeapons-A.GrenadeLauncher_3rd' |
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Actor.Destroyed
ThirdPersonEffects[edit]
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects