My program doesn't have bugs. It just develops random features.

UE2:ONSMineLayerAttachment (UT2004)

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UT2004 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> ONSMineLayerAttachment
Package: 
Onslaught


Properties[edit]

MuzFlash3rd[edit]

Type: xEmitter


Default values[edit]

Property Value
bHeavy True
DrawScale 0.28
Mesh Mesh'ONSWeapons-A.MineLayer_3rd'

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects[edit]

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects