My program doesn't have bugs. It just develops random features.
UE2:ONSPainterPickup (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> PainterPickup >> ONSPainterPickup |
- Package:
- OnslaughtFull
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Default values[edit]
Property | Value |
---|---|
DrawScale | 0.175 |
InventoryType | Class'OnslaughtFull.ONSPainter' |
PickupMessage | "You got the Target Painter." |
RespawnTime | 60.0 |
StaticMesh | StaticMesh'ONSFullStaticMeshes.TargetPainter.TargetPainterStatic' |
Functions[edit]
Static functions[edit]
StaticPrecache[edit]
static function StaticPrecache (LevelInfo L)
Overrides: PainterPickup.StaticPrecache
Instance functions[edit]
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: PainterPickup.UpdatePrecacheMaterials