My program doesn't have bugs. It just develops random features.

UE2:ONSPainterPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> PainterPickup >> ONSPainterPickup
Package: 
OnslaughtFull

null

Default values[edit]

Property Value
DrawScale 0.175
InventoryType Class'OnslaughtFull.ONSPainter'
PickupMessage "You got the Target Painter."
RespawnTime 60.0
StaticMesh StaticMesh'ONSFullStaticMeshes.TargetPainter.TargetPainterStatic'

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: PainterPickup.StaticPrecache


Instance functions[edit]

UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: PainterPickup.UpdatePrecacheMaterials