My program doesn't have bugs. It just develops random features.

UE2:ONSPowerCoreBreachEffect (UT2004)

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UT2004 Object >> Actor >> Emitter >> ONSPowerCoreBreachEffect
Package: 
Onslaught


Default values[edit]

Property Value
AutoDestroy True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter16'
Emitters[1] MeshEmitter'MeshEmitter16'
Emitters[10] SpriteEmitter'SpriteEmitter0'
Emitters[11] SpriteEmitter'SpriteEmitter1'
Emitters[2] MeshEmitter'MeshEmitter17'
Emitters[3] SpriteEmitter'SpriteEmitter17'
Emitters[4] MeshEmitter'MeshEmitter18'
Emitters[5] MeshEmitter'MeshEmitter19'
Emitters[6] SpriteEmitter'SpriteEmitter18'
Emitters[7] SpriteEmitter'SpriteEmitter19'
Emitters[8] MeshEmitter'MeshEmitter0'
Emitters[9] MeshEmitter'MeshEmitter1'

Subobjects[edit]

MeshEmitter0[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
DrawStyle PTDS_Regular
InitialDelayRange
Member Value
Max 10.0
Min 7.0
InitialParticlesPerSecond 4.0
LifetimeRange
Member Value
Max 0.65
Min 0.25
MaxParticles 1
RenderTwoSided True
Sounds[0] (Sound=IndoorAmbience.electricity1,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=0.600000,Max=0.600000),Probability=(Min=1.000000,Max=1.000000))
SpawningSound PTSC_LinearGlobal
SpawningSoundProbability
Member Value
Max 0.2
Min 0.2
SpinParticles True
StartLocationOffset
Member Value
Z -10.0
StartSizeRange
Member Value
X
Member Value
Min 0.5
Y
Member Value
Min 0.5
Z
Member Value
Min 0.5
StartSpinRange
Member Value
X
Member Value
Max 0.75
Min 0.45
StaticMesh VMStructures.CoreBreachGroup.coreLightning
UseRegularSizeScale False

MeshEmitter1[edit]

Class: Engine.MeshEmitter

Property Value
InitialDelayRange
Member Value
Max 9.0
Min 7.0
LifetimeRange
Member Value
Max 0.65
Min 0.25
MaxParticles 1
RenderTwoSided True
Sounds[0] (Sound=IndoorAmbience.electricity1,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=0.600000,Max=0.600000),Probability=(Min=1.000000,Max=1.000000))
SpawningSound PTSC_LinearGlobal
SpawningSoundProbability
Member Value
Max 0.2
Min 0.2
SpinParticles True
StartSizeRange
Member Value
X
Member Value
Min 0.65
Y
Member Value
Min 0.65
StartSpinRange
Member Value
X
Member Value
Max 0.741
Min 0.357
StaticMesh VMStructures.CoreBreachGroup.coreLightning1
UseRegularSizeScale False

MeshEmitter16[edit]

Class: Engine.MeshEmitter

Property Value
AlphaTest False
AutomaticInitialSpawning False
CoordinateSystem PTCS_Relative
FadeIn True
FadeInEndTime 0.5
FadeOut True
FadeOutStartTime 0.5
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 1.2
Min 1.2
MaxParticles 1
MeshNormal
Member Value
Z 0.0
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeTime=2.000000,RelativeSize=2.000000)
SpawnOnlyInDirectionOfNormal True
StartSizeRange
Member Value
X
Member Value
Max 6.0
Min 6.0
Y
Member Value
Max 6.0
Min 6.0
Z
Member Value
Max 6.0
Min 6.0
StaticMesh VMStructures.CoreBreachGroup.CoreBreachFrontFLARE
Texture None
UseParticleColor True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

MeshEmitter17[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
CoordinateSystem PTCS_Relative
FadeOut True
FadeOutStartTime 1.0
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 1
RespawnDeadParticles False
SizeScale[0] (RelativeTime=2.000000,RelativeSize=8.000000)
StartSizeRange
Member Value
X
Member Value
Max 2.0
Min 2.0
Y
Member Value
Max 2.0
Min 2.0
Z
Member Value
Max 2.0
Min 2.0
StaticMesh VMStructures.CoreBreachGroup.CoreBreachFrontDISC
UseParticleColor True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

MeshEmitter18[edit]

Class: Engine.MeshEmitter

Property Value
AlphaTest False
AutomaticInitialSpawning False
CoordinateSystem PTCS_Relative
FadeOut True
FadeOutStartTime 1.0
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 1
RenderTwoSided True
RespawnDeadParticles False
SizeScale[0] (RelativeTime=2.000000,RelativeSize=16.000000)
StartSizeRange
Member Value
X
Member Value
Max 2.0
Min 2.0
Y
Member Value
Max 2.0
Min 2.0
Z
Member Value
Max 2.0
Min 2.0
StaticMesh VMStructures.CoreBreachGroup.CoreBreachTopDISC
UseParticleColor True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

MeshEmitter19[edit]

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
CoordinateSystem PTCS_Relative
DrawStyle PTDS_Regular
FadeOut True
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 1.5
Min 1.5
MaxParticles 1
RenderTwoSided True
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeTime=2.000000,RelativeSize=12.000000)
Sounds[0] (Sound=ONSVehicleSounds-S.Explosions.Explosion03,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
SpawningSound PTSC_LinearGlobal
SpawningSoundProbability
Member Value
Max 1.0
Min 1.0
StartSizeRange
Member Value
X
Member Value
Max 2.0
Min 2.0
Y
Member Value
Max 2.0
Min 2.0
Z
Member Value
Max 2.0
Min 2.0
StaticMesh VMStructures.CoreBreachGroup.CoreBreachTopRING
Texture None
UseParticleColor True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

SpriteEmitter0[edit]

Class: Engine.SpriteEmitter

Property Value
BlendBetweenSubdivisions True
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.25
FadeOut True
FadeOutStartTime 3.25
InitialDelayRange
Member Value
Max 7.0
Min 7.0
MaxParticles 40
SizeScale[0] (RelativeTime=3.000000,RelativeSize=4.000000)
StartLocationOffset
Member Value
X -70.0
Y -70.0
StartLocationRange
Member Value
X
Member Value
Max 150.0
Min 150.0
Y
Member Value
Max 150.0
Min 150.0
StartSizeRange
Member Value
X
Member Value
Max 70.0
Min 50.0
StartVelocityRange
Member Value
X
Member Value
Max 15.0
Min -15.0
Y
Member Value
Max 15.0
Min -15.0
Z
Member Value
Max 250.0
Min 200.0
Texture VMParticleTextures.TankFiringP.TankDustKick
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.25
FadeOut True
FadeOutStartTime 1.5
InitialDelayRange
Member Value
Max 7.0
Min 7.0
InitialParticlesPerSecond 10.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 40
SizeScale[0] (RelativeTime=2.000000,RelativeSize=6.000000)
StartLocationOffset
Member Value
X -100.0
Y 50.0
Z 100.0
StartSizeRange
Member Value
X
Member Value
Max 35.0
Min 35.0
StartVelocityRange
Member Value
X
Member Value
Max 15.0
Min -15.0
Y
Member Value
Max 15.0
Min -15.0
Z
Member Value
Max 230.0
Min 180.0
Texture VMParticleTextures.TankFiringP.TankDustKick1
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter16[edit]

Class: Engine.SpriteEmitter

Property Value
AlphaTest False
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
FadeOut True
FadeOutStartTime 1.0
InitialDelayRange
Member Value
Max 0.75
Min 0.75
InitialParticlesPerSecond 550.0
LifetimeRange
Member Value
Max 3.0
Min 3.0
MaxParticles 20
Opacity 2.0
RespawnDeadParticles False
RotationDampingFactorRange
Member Value
X
Member Value
Max 5.0
Min 5.0
Y
Member Value
Max 5.0
Min 5.0
Z
Member Value
Max 5.0
Min 5.0
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeTime=2.000000,RelativeSize=6.000000)
Sounds[0] (Sound=ONSVehicleSounds-S.Explosions.Explosion03,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
SpawningSound PTSC_LinearGlobal
SpawningSoundProbability
Member Value
Max 0.15
Min 0.15
SphereRadiusRange
Member Value
Max 180.0
Min 180.0
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min 0.05
StartLocationOffset
Member Value
Z 10.0
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 180.0
Min 130.0
Y
Member Value
Max 0.0
Min 0.0
Z
Member Value
Max 0.0
Min 0.0
StartVelocityRange
Member Value
X
Member Value
Max 2500.0
Min -2500.0
Y
Member Value
Max 2500.0
Min -2500.0
Z
Member Value
Max 2500.0
Min -2500.0
Texture VMParticleTextures.PowerNodeEXP.powerNodeEXPblueTEX
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True
VelocityLossRange
Member Value
X
Member Value
Max 8.0
Min 8.0
Y
Member Value
Max 8.0
Min 8.0
Z
Member Value
Max 6.0
Min 6.0
VelocityScale[0] (RelativeTime=1.000000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))

SpriteEmitter17[edit]

Class: Engine.SpriteEmitter

Property Value
AlphaTest False
AutomaticInitialSpawning False
FadeInEndTime 0.2
FadeOut True
FadeOutStartTime 1.0
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 1
RespawnDeadParticles False
SizeScale[0] (RelativeTime=2.000000,RelativeSize=68.000000)
StartSizeRange
Member Value
X
Member Value
Max 60.0
Min 60.0
Y
Member Value
Max 0.0
Min 0.0
Z
Member Value
Max 0.0
Min 0.0
Texture ONSstructureTextures.CoreBreachGroup.CoreBreachShockRINGedge
UniformSize True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor
UseSizeScale True

SpriteEmitter18[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
InitialDelayRange
Member Value
Max 2.0
Min 2.0
InitialParticlesPerSecond 15.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 80
RespawnDeadParticles False
Sounds[0] (Sound=ONSVehicleSounds-S.Explosions.Explosion03,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
Sounds[1] (Sound=ONSVehicleSounds-S.Explosions.Explosion06,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
Sounds[2] (Sound=ONSVehicleSounds-S.Explosions.Explosion08,Radius=(Min=1024.000000,Max=1024.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=1.500000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
SpawningSound PTSC_LinearGlobal
SpawningSoundProbability
Member Value
Max 0.3
Min 0.3
SpinParticles True
StartLocationRange
Member Value
X
Member Value
Max 250.0
Min -250.0
Y
Member Value
Max 250.0
Min -250.0
Z
Member Value
Max 250.0
Min -250.0
StartSizeRange
Member Value
X
Member Value
Max 350.0
Min 350.0
StartSpinRange
Member Value
X
Member Value
Max 0.853
Min 0.231
Texture ONSstructureTextures.CoreBreachGroup.exp7_framesBLUE
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter19[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DrawStyle PTDS_AlphaBlend
FadeIn True
FadeInEndTime 0.1
FadeOut True
FadeOutStartTime 2.0
InitialDelayRange
Member Value
Max 7.0
Min 7.0
InitialParticlesPerSecond 6.0
MaxParticles 30
Opacity 0.5
SizeScale[0] (RelativeTime=5.000000,RelativeSize=20.000000)
SpinParticles True
StartSizeRange
Member Value
X
Member Value
Min 75.0
Y
Member Value
Max 20.0
Min 20.0
Z
Member Value
Max 20.0
Min 20.0
StartSpinRange
Member Value
X
Member Value
Max 0.5
Min 0.5
StartVelocityRange
Member Value
X
Member Value
Max 20.0
Min -20.0
Y
Member Value
Max 20.0
Min -20.0
Z
Member Value
Max 220.0
Min 220.0
Texture AW-2004Particles.Fire.MuchSmoke1
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True