Gah - a solution with more questions. – EntropicLqd
UE2:ONSPurplePlasmaSmallFireEffect (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Onslaught
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Default values[edit]
Property | Value |
---|---|
bNoDelete | False |
Emitters[0] | SpriteEmitter'SpriteEmitter34' |
Emitters[1] | SpriteEmitter'SpriteEmitter35' |
Emitters[2] | SpriteEmitter'SpriteEmitter36' |
Subobjects[edit]
SpriteEmitter34[edit]
Class: Engine.SpriteEmitter
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ColorScale[0] | (Color=(B=235,G=128,R=185,A=128)) | ||||||||||
ColorScale[1] | (RelativeTime=1.000000,Color=(B=235,G=128,R=185)) | ||||||||||
CoordinateSystem | PTCS_Relative | ||||||||||
InitialParticlesPerSecond | 8000.0 | ||||||||||
LifetimeRange |
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MaxParticles | 2 | ||||||||||
RelativeWarmupTime | 2.0 | ||||||||||
SpinParticles | True | ||||||||||
StartLocationOffset |
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StartSizeRange |
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StartSpinRange |
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Texture | AW-2004Particles.Weapons.PlasmaStar | ||||||||||
UniformSize | True | ||||||||||
UseColorScale | True | ||||||||||
UseDirectionAs | PTDU_Scale | ||||||||||
WarmupTicksPerSecond | 2.0 |
SpriteEmitter35[edit]
Class: Engine.SpriteEmitter
Property | Value | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AutomaticInitialSpawning | False | ||||||||||||||||||
ColorScale[0] | (Color=(B=235,G=128,R=185)) | ||||||||||||||||||
ColorScale[1] | (RelativeTime=1.000000,Color=(B=235,G=128,R=185)) | ||||||||||||||||||
CoordinateSystem | PTCS_Relative | ||||||||||||||||||
InitialParticlesPerSecond | 500.0 | ||||||||||||||||||
LifetimeRange |
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MaxParticles | 1 | ||||||||||||||||||
RelativeWarmupTime | 2.0 | ||||||||||||||||||
StartLocationOffset |
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StartSizeRange |
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StartVelocityRange |
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Texture | AW-2004Particles.Weapons.PlasmaHeadDesat | ||||||||||||||||||
UseColorScale | True | ||||||||||||||||||
UseDirectionAs | PTDU_Right | ||||||||||||||||||
VelocityLossRange |
|
||||||||||||||||||
WarmupTicksPerSecond | 1.0 |
SpriteEmitter36[edit]
Class: Engine.SpriteEmitter
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
BlendBetweenSubdivisions | True | ||||||||||
ColorScale[1] | (RelativeTime=0.100000,Color=(B=254,G=148,R=225)) | ||||||||||
ColorScale[2] | (RelativeTime=0.500000,Color=(B=238,G=57,R=143)) | ||||||||||
ColorScale[3] | (RelativeTime=1.000000) | ||||||||||
CoordinateSystem | PTCS_Relative | ||||||||||
DetailMode | DM_High | ||||||||||
LifetimeRange |
|
||||||||||
MaxParticles | 20 | ||||||||||
RelativeWarmupTime | 2.0 | ||||||||||
SizeScale[0] | (RelativeSize=1.000000) | ||||||||||
SizeScale[1] | (RelativeTime=1.000000) | ||||||||||
SpinParticles | True | ||||||||||
SpinsPerSecondRange |
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StartLocationOffset |
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StartSizeRange |
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StartSpinRange |
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StartVelocityRange |
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Texture | AW-2004Particles.Weapons.SmokePanels1 | ||||||||||
TextureUSubdivisions | 4 | ||||||||||
TextureVSubdivisions | 4 | ||||||||||
UniformSize | True | ||||||||||
UseColorScale | True | ||||||||||
UseRegularSizeScale | False | ||||||||||
UseSizeScale | True | ||||||||||
WarmupTicksPerSecond | 1.0 |
Events[edit]
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay