My program doesn't have bugs. It just develops random features.

UE2:ONSShockTankShockExplosion (UT2004)

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UT2004 Object >> Actor >> Emitter >> ONSShockTankShockExplosion
Package: 
OnslaughtBP


Default values[edit]

See ONSShockTankShockExplosion defaults.

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay