Mostly Harmless
UE2:ONSTeleportPad (UT2004)
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- Package:
- Onslaught
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for node teleporting
Properties[edit]
BlueSkins[edit]
Default value, index 0: Texture'ONSstructureTextures.CoreGroup.PowerNodeTEX'
Default value, index 1: FinalBlend'ONSstructureTextures.CoreGroup.powerNodeUpperFLAREblueFinal'
Default value, index 2: FinalBlend'AW-2004Particles.Energy.BeamHitFinal'
RedSkins[edit]
Default value, index 0: Texture'ONSstructureTextures.CoreGroup.PowerNodeTEX'
Default value, index 1: FinalBlend'ONSstructureTextures.CoreGroup.powerNodeUpperFLAREredFinal'
Default value, index 2: FinalBlend'AW-2004Particles.Energy.BeamHitFinal'
Default values[edit]
Property | Value |
---|---|
bAcceptsProjectors | False |
bBlockActors | True |
bCollideActors | True |
bProjTarget | True |
bStasis | True |
bStatic | True |
DrawScale | 2.0 |
DrawType | DT_StaticMesh |
RemoteRole | ROLE_None |
StaticMesh | StaticMesh'VMStructures.CoreGroue.BaseNodeSM' |
Functions[edit]
Events[edit]
UsedBy[edit]
event UsedBy (Pawn user)
Overrides: Actor.UsedBy
Other instance functions[edit]
SetTeam[edit]
simulated function SetTeam (byte Team)