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UE2:Object static native functions (U2)
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Object (static native functions) |
Contents
- 1 Static native functions
- 1.1 Ablend
- 1.2 AblendR
- 1.3 Abs
- 1.4 Acos
- 1.5 Asc
- 1.6 Asin
- 1.7 Atan
- 1.8 Blend
- 1.9 BlendR
- 1.10 Caps
- 1.11 Chr
- 1.12 Clamp
- 1.13 ClassIsChildOf
- 1.14 ColorCode
- 1.15 Cos
- 1.16 DynamicLoadObject
- 1.17 EnumStr
- 1.18 Exp
- 1.19 FClamp
- 1.20 FDecision
- 1.21 FileSize
- 1.22 FindObject
- 1.23 FMax
- 1.24 FMin
- 1.25 FRand
- 1.26 GetAxes
- 1.27 GetEnum
- 1.28 GetPackageContents
- 1.29 GetRand
- 1.30 GetUnAxes
- 1.31 InStr
- 1.32 InterpCurveEval
- 1.33 InterpCurveGetInputDomain
- 1.34 InterpCurveGetOutputRange
- 1.35 Invert
- 1.36 Left
- 1.37 Len
- 1.38 Lerp
- 1.39 LineLineIntersection
- 1.40 Localize
- 1.41 Locs
- 1.42 Log
- 1.43 Loge
- 1.44 Max
- 1.45 Mid
- 1.46 Min
- 1.47 MirrorVectorByNormal
- 1.48 Normal
- 1.49 Normalize
- 1.50 OrthoRotation
- 1.51 ProgressSeed
- 1.52 QuatFindBetween
- 1.53 QuatFromAxisAndAngle
- 1.54 QuatFromRotator
- 1.55 QuatInvert
- 1.56 QuatProduct
- 1.57 QuatRotateVector
- 1.58 QuatToRotator
- 1.59 Rand
- 1.60 RandomSpreadVector
- 1.61 RandRange
- 1.62 ResetConfig
- 1.63 Right
- 1.64 RMax
- 1.65 RMin
- 1.66 RotateAngleAxis
- 1.67 RotRand
- 1.68 RSize
- 1.69 Sin
- 1.70 Smerp
- 1.71 Split
- 1.72 Sqrt
- 1.73 Square
- 1.74 StaticSaveConfig
- 1.75 StrArray
- 1.76 StringToName
- 1.77 Tan
- 1.78 VRand
- 1.79 VSize
- 1.80 VSize2D
- 1.81 VSizeSq
- 1.82 VSizeSq2D
- 1.83 Warn
- Object static native functions in other games:
- RTNP, U1, UT, U2XMP, UE2Runtime, UT2003, UT2004, UT3, UDK
- Other member categories for this class:
- operators, structs
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Static native functions[edit]
Ablend[edit]
AblendR[edit]
Abs[edit]
Acos[edit]
Asc[edit]
Asin[edit]
Atan[edit]
Blend[edit]
BlendR[edit]
Caps[edit]
Chr[edit]
Clamp[edit]
ClassIsChildOf[edit]
ColorCode[edit]
Cos[edit]
DynamicLoadObject[edit]
native static final function Object DynamicLoadObject (string ObjectName, Class ObjectClass, optional bool MayFail)
EnumStr[edit]
Exp[edit]
FClamp[edit]
FDecision[edit]
FileSize[edit]
FindObject[edit]
FMax[edit]
FMin[edit]
FRand[edit]
native(195) static final function float FRand ()
GetAxes[edit]
GetEnum[edit]
GetPackageContents[edit]
GetRand[edit]
GetUnAxes[edit]
InStr[edit]
InterpCurveEval[edit]
InterpCurveGetInputDomain[edit]
native static final function InterpCurveGetInputDomain (InterpCurve curve, out float min, out float max)
InterpCurveGetOutputRange[edit]
native static final function InterpCurveGetOutputRange (InterpCurve curve, out float min, out float max)
Invert[edit]
Left[edit]
Len[edit]
Lerp[edit]
LineLineIntersection[edit]
native static final function float LineLineIntersection (Vector P1, Vector V1, Vector P2, Vector P3)
Localize[edit]
Locs[edit]
Log[edit]
Loge[edit]
Max[edit]
Mid[edit]
Min[edit]
MirrorVectorByNormal[edit]
Normal[edit]
Normalize[edit]
OrthoRotation[edit]
ProgressSeed[edit]
native static final function ProgressSeed (out int Seed)
QuatFindBetween[edit]
QuatFromAxisAndAngle[edit]
QuatFromRotator[edit]
QuatInvert[edit]
QuatProduct[edit]
QuatRotateVector[edit]
QuatToRotator[edit]
Rand[edit]
RandomSpreadVector[edit]
RandRange[edit]
ResetConfig[edit]
native static final function ResetConfig ()
Right[edit]
RMax[edit]
RMin[edit]
RotateAngleAxis[edit]
RotRand[edit]
RSize[edit]
Sin[edit]
Smerp[edit]
Split[edit]
native static final function bool Split (string S, string InS, out string LeftS, out string RightS, optional bool bRight)
Sqrt[edit]
Square[edit]
StaticSaveConfig[edit]
native static final function StaticSaveConfig ()
StrArray[edit]
native static final function int StrArray (string S, string Delim, out array<string> Ar, optional bool bUnique)
StringToName[edit]
Tan[edit]
VRand[edit]
native(252) static final function Vector VRand ()
VSize[edit]
VSize2D[edit]
VSizeSq[edit]
VSizeSq2D[edit]
Warn[edit]
native(232) final static function Warn (coerce string S)