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UE2:Object static native functions (U2XMP)
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Object (static native functions) |
Contents
- 1 Static native functions
- 1.1 Ablend
- 1.2 AblendR
- 1.3 Abs
- 1.4 Acos
- 1.5 Asc
- 1.6 Asin
- 1.7 Atan
- 1.8 Atan2
- 1.9 Blend
- 1.10 BlendR
- 1.11 Caps
- 1.12 Chr
- 1.13 Clamp
- 1.14 ClassIsChildOf
- 1.15 Cos
- 1.16 DynamicLoadObject
- 1.17 EnumStr
- 1.18 Exp
- 1.19 FClamp
- 1.20 FDecision
- 1.21 FileSize
- 1.22 FindObject
- 1.23 FMax
- 1.24 FMin
- 1.25 FRand
- 1.26 GetAxes
- 1.27 GetContext
- 1.28 GetEnum
- 1.29 GetLanguage
- 1.30 GetRand
- 1.31 GetUnAxes
- 1.32 InStr
- 1.33 Invert
- 1.34 Left
- 1.35 Len
- 1.36 Lerp
- 1.37 LineLineIntersection
- 1.38 Localize
- 1.39 Locs
- 1.40 Log
- 1.41 Loge
- 1.42 Max
- 1.43 Mid
- 1.44 Min
- 1.45 MirrorVectorByNormal
- 1.46 Normal
- 1.47 Normalize
- 1.48 ObjListMemStats
- 1.49 OrthoRotation
- 1.50 ProgressSeed
- 1.51 Rand
- 1.52 RandomSpreadVector
- 1.53 RandRange
- 1.54 ResetConfig
- 1.55 ResetLoaders
- 1.56 Right
- 1.57 RMax
- 1.58 RMin
- 1.59 RotateAngleAxis
- 1.60 RotRand
- 1.61 RSize
- 1.62 Sin
- 1.63 Smerp
- 1.64 Split
- 1.65 Sqrt
- 1.66 Square
- 1.67 StaticCallFunction
- 1.68 StaticCallFunctionS
- 1.69 StaticDefinesFunction
- 1.70 StaticDefinesFunctionS
- 1.71 StaticSaveConfig
- 1.72 StrArray
- 1.73 StringToName
- 1.74 Tan
- 1.75 VRand
- 1.76 VSize
- 1.77 VSize2D
- 1.78 VSizeSq
- 1.79 VSizeSq2D
- 1.80 Warn
- Object static native functions in other games:
- RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004, UT3, UDK
- Other member categories for this class:
- operators, structs
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Static native functions
Ablend
AblendR
Abs
Acos
Asc
Asin
Atan
Atan2
Blend
BlendR
Caps
Chr
Clamp
ClassIsChildOf
Cos
DynamicLoadObject
native static final function Object DynamicLoadObject (string ObjectName, Class ObjectClass, optional bool MayFail)
EnumStr
Exp
FClamp
FDecision
FileSize
FindObject
FMax
FMin
FRand
native(195) static final function float FRand ()
GetAxes
GetContext
GetEnum
GetLanguage
native static function string GetLanguage ()
GetRand
GetUnAxes
InStr
Invert
Left
Len
Lerp
LineLineIntersection
native static final function float LineLineIntersection (Vector P1, Vector V1, Vector P2, Vector P3)
Localize
native static function string Localize (string SectionName, string KeyName, string PackageName, optional bool bOptional)
Locs
Log
Loge
Max
Mid
Min
MirrorVectorByNormal
Normal
Normalize
ObjListMemStats
native static function ObjListMemStats (bool bClear)
OrthoRotation
ProgressSeed
native static final function ProgressSeed (out int Seed)
Rand
RandomSpreadVector
RandRange
ResetConfig
native static final function ResetConfig ()
ResetLoaders
Right
RMax
RMin
RotateAngleAxis
RotRand
RSize
Sin
Smerp
Split
native static final function bool Split (string S, string InS, out string LeftS, out string RightS, optional bool bRight)
Sqrt
Square
StaticCallFunction
native static final function bool StaticCallFunction (Object Obj, name FuncName, optional Object ReturnObj, optional name ReturnVarName, optional int Index)
StaticCallFunctionS
native static final function bool StaticCallFunctionS (Object Obj, string FuncName, optional Object ReturnObj, optional string ReturnVarName, optional int Index)
StaticDefinesFunction
StaticDefinesFunctionS
StaticSaveConfig
native static final function StaticSaveConfig ()
StrArray
native static final function int StrArray (string S, string Delim, out array<string> Ar, optional bool bUnique)
StringToName
Tan
VRand
native(252) static final function Vector VRand ()
VSize
VSize2D
VSizeSq
VSizeSq2D
Warn
native(232) final static function Warn (coerce string S)