Always snap to grid
UE2:ObjectiveEvent (U2XMP)
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- Package:
- U2
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ObjectiveEvent: Used to expose mission objectives as the level progresses.
Properties
Property group 'ObjectiveEvent'
NotifySound
Type: Sound
Set this to None if you don't want the event broadcast to the player.
Default value: Sound'U2AmbientA.UI.NewObjective'
Status
Type: LevelInfo.ELevelObjectiveStatus
Default value: OBJECTIVE_Incomplete
Instance functions
Trigger
Overrides: Actor.Trigger