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UE2:ObjectiveProgressDisplay (UT2004)

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UT2004 Object >> Actor >> Info >> ObjectiveProgressDisplay
Package: 
UT2k4Assault

ObjectiveProgressDisplay Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Properties

Property group 'ObjectiveProgressDisplay'

SlideSpeed

Type: float


Default value: 4.0

Internal variables

ASHUD

Type: HUD_Assault


BoxPivot

Type: Object.Vector


BoxSize

Type: Object.Vector


HeaderText

Type: string

Modifiers: localized


Default value: "Objectives"

ObjTimesString

Type: string

Modifiers: localized


Default value: "x"

OptionalObjectivePrefix

Type: string

Modifiers: localized


Default value: "*"

PrimaryObjectivePrefix

Type: string

Modifiers: localized


Default value: "-"

SlideScale

Type: float


SpaceSeparator

Type: string

Modifiers: localized


Default value: " "

TextCutSuffix

Type: string

Modifiers: localized


Default value: "..."

Instance functions

AnyOptionalObjectiveCritical

simulated function bool AnyOptionalObjectiveCritical ()


AnyPrimaryObjectivesCritical

simulated function bool AnyPrimaryObjectivesCritical ()


CheckEntry

simulated function string CheckEntry (Canvas C, string Entry)


DrawBigCurrentObjective

simulated function DrawBigCurrentObjective (Canvas C, bool bDefender, bool bCheckOverlap)


DrawObjectives

simulated function Object.Vector DrawObjectives (Canvas C, Object.Vector BoxPivot, bool bDefender, bool bGetBoxSize)


GetGlobalObjectiveProgress

simulated function float GetGlobalObjectiveProgress ()


GetObjectiveDescription

simulated function string GetObjectiveDescription (GameObjective GO, bool bDefender)


GetPrimaryObjectiveCount

simulated function int GetPrimaryObjectiveCount ()


Initialize

simulated function Initialize (HUD_Assault H)


PostRender

simulated function PostRender (Canvas C, float DeltaTime, bool bDefender)


SetObjectiveColor

simulated function SetObjectiveColor (Canvas C, GameObjective GO)


ShowStatus

simulated function ShowStatus (bool bShow)


UpdateSlideScale

simulated function UpdateSlideScale (float DeltaTime)


States

Hidden

Modifiers: auto

Hidden.PostRender

simulated function PostRender (Canvas C, float DeltaTime, bool bDefender)

Overrides: PostRender (global)


Hidden.ShowStatus

simulated function ShowStatus (bool bShow)

Overrides: ShowStatus (global)


SlideIn

SlideIn.DrawObjectives

simulated function Object.Vector DrawObjectives (Canvas C, Object.Vector BoxPivot, bool bDefender, bool bGetBoxSize)

Overrides: DrawObjectives (global)


SlideIn.ShowStatus

simulated function ShowStatus (bool bShow)

Overrides: ShowStatus (global)


SlideIn.UpdateSlideScale

simulated function UpdateSlideScale (float DeltaTime)

Overrides: UpdateSlideScale (global)


SlideOut

SlideOut.DrawObjectives

simulated function Object.Vector DrawObjectives (Canvas C, Object.Vector BoxPivot, bool bDefender, bool bGetBoxSize)

Overrides: DrawObjectives (global)


SlideOut.ShowStatus

simulated function ShowStatus (bool bShow)

Overrides: ShowStatus (global)


SlideOut.UpdateSlideScale

simulated function UpdateSlideScale (float DeltaTime)

Overrides: UpdateSlideScale (global)


Visible

Visible.ShowStatus

simulated function ShowStatus (bool bShow)

Overrides: ShowStatus (global)