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UE2:ObjectiveProgressDisplay (UT2004)
Contents
- 1 Properties
- 2 Instance functions
- 2.1 AnyOptionalObjectiveCritical
- 2.2 AnyPrimaryObjectivesCritical
- 2.3 CheckEntry
- 2.4 DrawBigCurrentObjective
- 2.5 DrawObjectives
- 2.6 GetGlobalObjectiveProgress
- 2.7 GetObjectiveDescription
- 2.8 GetPrimaryObjectiveCount
- 2.9 Initialize
- 2.10 PostRender
- 2.11 SetObjectiveColor
- 2.12 ShowStatus
- 2.13 UpdateSlideScale
- 3 States
- Package:
- UT2k4Assault
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ObjectiveProgressDisplay Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties
Property group 'ObjectiveProgressDisplay'
SlideSpeed
Type: float
Default value: 4.0
Internal variables
ASHUD
Type: HUD_Assault
BoxPivot
Type: Object.Vector
BoxSize
Type: Object.Vector
HeaderText
Type: string
Modifiers: localized
Default value: "Objectives"
ObjTimesString
Type: string
Modifiers: localized
Default value: "x"
OptionalObjectivePrefix
Type: string
Modifiers: localized
Default value: "*"
PrimaryObjectivePrefix
Type: string
Modifiers: localized
Default value: "-"
SlideScale
Type: float
SpaceSeparator
Type: string
Modifiers: localized
Default value: " "
TextCutSuffix
Type: string
Modifiers: localized
Default value: "..."
Instance functions
AnyOptionalObjectiveCritical
AnyPrimaryObjectivesCritical
CheckEntry
DrawBigCurrentObjective
DrawObjectives
GetGlobalObjectiveProgress
GetObjectiveDescription
GetPrimaryObjectiveCount
Initialize
PostRender
SetObjectiveColor
ShowStatus
UpdateSlideScale
States
Hidden
Modifiers: auto
Hidden.PostRender
Overrides: PostRender (global)
Hidden.ShowStatus
Overrides: ShowStatus (global)
SlideIn
SlideIn.DrawObjectives
Overrides: DrawObjectives (global)
SlideIn.ShowStatus
Overrides: ShowStatus (global)
SlideIn.UpdateSlideScale
Overrides: UpdateSlideScale (global)
SlideOut
SlideOut.DrawObjectives
Overrides: DrawObjectives (global)
SlideOut.ShowStatus
Overrides: ShowStatus (global)
SlideOut.UpdateSlideScale
Overrides: UpdateSlideScale (global)
Visible
Visible.ShowStatus
Overrides: ShowStatus (global)