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UE2:OpacityModifier (UT2003)

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UT2003 Object >> Material >> Modifier >> OpacityModifier
Package: 
Engine
This class in other games:
UE2Runtime, U2, UT2004

OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).

Properties[edit]

bOverrideTexModifier[edit]

Type: bool


Opacity[edit]

Type: Material