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UE2:OscillatingPerParticleForce (U2XMP)

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U2XMP Object >> Force >> OscillatingPerParticleForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: OscillatingPerParticleForce.uc Author: Aaron R Leiby Date: 5 November 2000 Description: How to use this class:

Properties[edit]

Property group 'OscillatingPerParticleForce'[edit]

bAccelerator[edit]

Type: bool

Modifiers: public

Set to true if you want this to act as an accelerator rather than a force.

ForceX[edit]

Type: Object.Range

Modifiers: public


ForceY[edit]

Type: Object.Range

Modifiers: public


ForceZ[edit]

Type: Object.Range

Modifiers: public


PeriodX[edit]

Type: Object.Range

Modifiers: public


PeriodY[edit]

Type: Object.Range

Modifiers: public


PeriodZ[edit]

Type: Object.Range

Modifiers: public


Default values[edit]

Property Value
Priority 30.0