My program doesn't have bugs. It just develops random features.

UE2:PainterAttachment (UT2004)

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UT2004 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> PainterAttachment
Package: 
XWeapons
Direct subclass:
ONSPainterAttachment
This class in other games:
UT2003

null

Properties

MuzFlash

Type: LinkMuzFlashProj3rd


Default values

Property Value
Mesh Mesh'Weapons.Painter_3rd'

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects