Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ParallaxSkyZoneInfo (U2XMP)
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Object >> Actor >> Info >> ZoneInfo >> SkyZoneInfo >> U2SkyZoneInfo >> ParallaxSkyZoneInfo |
- Package:
- U2
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$Author: Mfox $ $Date: 4/30/02 12:34p $ $Revision: 2 $ Name: ParallaxSkyZoneInfo.uc Author: Aaron R Leiby Date: 9 September 2000 Description: How to use this class:
Properties
Property group 'ParallaxSkyZoneInfo'
RelativeMoveScale
Type: float
Default value: 0.1
Internal variables
LastPlayerLocation
Type: Object.Vector
Player
Type: Pawn
Default values
Property | Value |
---|---|
bStatic | False |
Events
Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick