There is no spoon
UE2:ParticleEmitter properties (U2XMP)
Object >> ParticleEmitter (properties) |
Contents
- 1 Properties
- 1.1 Property group 'Acceleration'
- 1.2 Property group 'Collision'
- 1.3 Property group 'Color'
- 1.4 Property group 'Fading'
- 1.5 Property group 'Force'
- 1.6 Property group 'General'
- 1.7 Property group 'Local'
- 1.8 Property group 'Location'
- 1.9 Property group 'Mass'
- 1.10 Property group 'Rotation'
- 1.11 Property group 'Size'
- 1.12 Property group 'Spawning'
- 1.13 Property group 'Texture'
- 1.14 Property group 'Tick'
- 1.15 Property group 'Time'
- 1.16 Property group 'Velocity'
- 1.17 Property group 'Warmup'
- 1.18 Internal variables
- 1.18.1 ActiveParticles
- 1.18.2 AllParticlesDead
- 1.18.3 BoundingBox
- 1.18.4 GlobalOffset
- 1.18.5 Inactive
- 1.18.6 InactiveTime
- 1.18.7 InitialDelay
- 1.18.8 Initialized
- 1.18.9 OtherIndex
- 1.18.10 Owner
- 1.18.11 ParticleIndex
- 1.18.12 Particles
- 1.18.13 PPSFraction
- 1.18.14 PS2Data
- 1.18.15 RealDisableFogging
- 1.18.16 RealExtentMultiplier
- 1.18.17 TimeTillReset
- 1.18.18 WarmedUp
- ParticleEmitter properties in other games:
- UE2Runtime, UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'Acceleration'
Acceleration
Type: Object.Vector
Property group 'Collision'
CollisionPlanes
Type: array<Object.Plane>
DampingFactorRange
Type: Object.RangeVector
ExtentMultiplier
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
MaxCollisions
Type: Object.Range
SpawnAmount
Type: int
SpawnedVelocityScaleRange
Type: Object.RangeVector
SpawnFromOtherEmitter
Type: int
Default value: -1
UseCollision
Type: bool
UseCollisionPlanes
Type: bool
UseMaxCollisions
Type: bool
UseSpawnedVelocityScale
Type: bool
Property group 'Color'
ColorScale
Type: array<ParticleColorScale>
ColorScaleRepeats
Type: float
UseColorScale
Type: bool
Property group 'Fading'
FadeIn
Type: bool
FadeInEndTime
Type: float
FadeInFactor
Type: Object.Plane
Default value:
Member | Value |
---|---|
W | 1.0 |
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
FadeOut
Type: bool
FadeOutFactor
Type: Object.Plane
Default value:
Member | Value |
---|---|
W | 1.0 |
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
FadeOutStartTime
Type: float
Property group 'Force'
UseActorForces
Type: bool
Property group 'General'
CoordinateSystem
Type: EParticleCoordinateSystem
EffectAxis
Type: EParticleEffectAxis
MaxParticles
Type: int
Modifiers: const
Default value: 10
ResetAfterChange
Type: bool
Property group 'Local'
AutoDestroy
Type: bool
AutoReset
Type: bool
AutoResetTimeRange
Type: Object.Range
Disabled
Type: bool
DisableFogging
Type: bool
Name
Type: string
RespawnDeadParticles
Type: bool
Default value: True
Property group 'Location'
AddLocationFromOtherEmitter
Type: int
Default value: -1
SphereRadiusRange
Type: Object.Range
StartLocationOffset
Type: Object.Vector
StartLocationRange
Type: Object.RangeVector
StartLocationShape
Type: EParticleStartLocationShape
Property group 'Mass'
StartMassRange
Type: Object.Range
Property group 'Rotation'
DampRotation
Type: bool
RotationDampingFactorRange
Type: Object.RangeVector
RotationNormal
Type: Object.Vector
RotationOffset
Type: Object.Rotator
SpinCCWorCW
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.5 |
Y | 0.5 |
Z | 0.5 |
SpinParticles
Type: bool
SpinsPerSecondRange
Type: Object.RangeVector
StartSpinRange
Type: Object.RangeVector
UseRotationFrom
Type: EParticleRotationSource
Property group 'Size'
SizeScale
Type: array<ParticleTimeScale>
SizeScaleRepeats
Type: float
StartSizeRange
Type: Object.RangeVector
UniformSize
Type: bool
UseRegularSizeScale
Type: bool
Default value: True
UseSizeScale
Type: bool
Property group 'Spawning'
AutomaticInitialSpawning
Type: bool
Default value: True
InitialParticlesPerSecond
Type: float
ParticlesPerSecond
Type: float
Property group 'Texture'
BlendBetweenSubdivisions
Type: bool
DrawStyle
Type: EParticleDrawStyle
Default value: PTDS_Translucent
SubdivisionEnd
Type: int
SubdivisionScale
SubdivisionStart
Type: int
Texture
Type: Texture
Default value: Texture'Engine.S_Emitter'
TextureUSubdivisions
Type: int
TextureVSubdivisions
Type: int
UseRandomSubdivision
Type: bool
UseSubdivisionScale
Type: bool
Property group 'Tick'
MinSquaredVelocity
Type: float
SecondsBeforeInactive
Type: float
Default value: 1.0
Property group 'Time'
InitialDelayRange
Type: Object.Range
InitialTimeRange
Type: Object.Range
LifetimeRange
Type: Object.Range
Property group 'Velocity'
AddVelocityFromOtherEmitter
Type: int
Default value: -1
GetVelocityDirectionFrom
Type: EParticleVelocityDirection
MaxAbsVelocity
Type: Object.Vector
StartVelocityRange
Type: Object.RangeVector
VelocityLossRange
Type: Object.RangeVector
Property group 'Warmup'
RelativeWarmupTime
Type: float
WarmupTicksPerSecond
Type: float
Internal variables
ActiveParticles
Type: int
Modifiers: transient
currently active particles
AllParticlesDead
Type: bool
Modifiers: transient
BoundingBox
Type: Object.Box
Modifiers: transient
GlobalOffset
Type: Object.Vector
Modifiers: transient
Inactive
Type: bool
Modifiers: transient
InactiveTime
Type: float
Modifiers: transient
InitialDelay
Type: float
Modifiers: transient
Initialized
Type: bool
Modifiers: transient
OtherIndex
Type: int
Modifiers: transient
Owner
Type: Emitter
Modifiers: transient
ParticleIndex
Type: int
Modifiers: transient
index into circular list of particles
Particles
Modifiers: transient
PPSFraction
Type: float
Modifiers: transient
used to keep track of fractional PPTick
PS2Data
Type: int
Modifiers: transient
RealDisableFogging
Type: bool
Modifiers: transient
RealExtentMultiplier
Type: Object.Vector
Modifiers: transient
TimeTillReset
Type: float
Modifiers: transient
WarmedUp
Type: bool
Modifiers: transient