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UE2:Emitter (U2XMP)

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U2XMP Object >> Actor >> Emitter
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, UT2004, UDK, UT3

Emitter: An Unreal Emitter Actor.

Properties[edit]

Property group 'Emitter'[edit]

Emitters[edit]

Type: array<ParticleEmitter>

Modifiers: export, editinline


Property group 'Global'[edit]

AutoDestroy[edit]

Type: bool


AutoReset[edit]

Type: bool


DisableFogging[edit]

Type: bool


GlobalOffsetRange[edit]

Type: Object.RangeVector


TimeTillResetRange[edit]

Type: Object.Range


Internal variables[edit]

ActorForcesEnabled[edit]

Type: bool

Modifiers: transient


BoundingBox[edit]

Type: Object.Box

Modifiers: transient


EmitterHeight[edit]

Type: float

Modifiers: transient


EmitterRadius[edit]

Type: float

Modifiers: transient


GlobalOffset[edit]

Type: Object.Vector

Modifiers: transient


TimeTillReset[edit]

Type: float

Modifiers: transient


Default values[edit]

Property Value
DrawType DT_Particle
Style STY_Particle
Texture Texture'Engine.S_Emitter'