I'm a doctor, not a mechanic
UE2:ParticleMaterial (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Material >> RenderedMaterial >> ParticleMaterial |
- Package:
- Engine
- This class in other games:
- UE2Runtime, UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
AcceptsProjectors[edit]
Type: bool
Modifiers: transient
AlphaRef[edit]
Type: int
Modifiers: const
AlphaTest[edit]
Type: int
Modifiers: const
BitmapMaterial[edit]
Type: BitmapMaterial
Modifiers: const
BlendBetweenSubdivisions[edit]
Type: int
Modifiers: const
NumProjectors[edit]
Type: int
Modifiers: transient, const
ParticleBlending[edit]
Type: int
Modifiers: const
Projectors[edit]
Type: ParticleProjectorInfo
Array size: 8
Modifiers: transient, const
RenderTwoSided[edit]
Type: int
Modifiers: const
UseTFactor[edit]
Type: int
Modifiers: const
Structs[edit]
ParticleProjectorInfo[edit]
- BitmapMaterial BitmapMaterial
- Object.Matrix Matrix
- int Projected
- int BlendMode