I don't need to test my programs. I have an error-correcting modem.

UE2:ParticleMaterial (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2XMP Object >> Material >> RenderedMaterial >> ParticleMaterial
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, UT2004

null

Properties

AcceptsProjectors

Type: bool

Modifiers: transient


AlphaRef

Type: int

Modifiers: const


AlphaTest

Type: int

Modifiers: const


BitmapMaterial

Type: BitmapMaterial

Modifiers: const


BlendBetweenSubdivisions

Type: int

Modifiers: const


NumProjectors

Type: int

Modifiers: transient, const


ParticleBlending

Type: int

Modifiers: const


Projectors

Type: ParticleProjectorInfo

Array size: 8

Modifiers: transient, const


RenderTwoSided

Type: int

Modifiers: const


UseTFactor

Type: int

Modifiers: const


Structs

ParticleProjectorInfo

BitmapMaterial BitmapMaterial 
Object.Matrix Matrix 
int Projected 
int BlendMode