My program doesn't have bugs. It just develops random features.
UE2:PclLinkMuzFlash (UT2004)
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Object >> Actor >> xEmitter >> pclMuzFlashA >> PclLinkMuzFlash |
Contents
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pclLinkMuzFlash
Machinegun 1st person muzzle flash
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
mColorRange[0] |
|
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mColorRange[1] |
|
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mSizeRange[0] | 110.0 | ||||||||||
mSizeRange[1] | 120.0 | ||||||||||
mStartParticles | 2 | ||||||||||
Skins[0] | Texture'MuzFlashLink_t' | ||||||||||
Style | STY_Translucent |