My program doesn't have bugs. It just develops random features.

UE2:PclLinkMuzFlash (UT2004)

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UT2004 Object >> Actor >> xEmitter >> pclMuzFlashA >> PclLinkMuzFlash

Contents

Package: 
XEffects
This class in other games:
UT2003

pclLinkMuzFlash

Machinegun 1st person muzzle flash

Default values[edit]

Property Value
mColorRange[0]
Member Value
A 255
B 200
G 200
R 200
mColorRange[1]
Member Value
A 255
B 200
G 200
R 200
mSizeRange[0] 110.0
mSizeRange[1] 120.0
mStartParticles 2
Skins[0] Texture'MuzFlashLink_t'
Style STY_Translucent